refactor: change from match to if for NO_EMOJI

This commit is contained in:
Matt Lebl
2021-03-20 11:52:57 -07:00
parent 8d62a99637
commit 01e7f27aa6
3 changed files with 37 additions and 40 deletions

View File

@@ -140,9 +140,10 @@ fn prompt_for_completion(exercise: &Exercise, prompt_output: Option<String>) ->
let no_emoji = env::var("NO_EMOJI").is_ok();
let clippy_success_msg = match no_emoji {
true => "The code is compiling, and Clippy is happy!",
false => "The code is compiling, and 📎 Clippy 📎 is happy!"
let clippy_success_msg = if no_emoji {
"The code is compiling, and Clippy is happy!"
} else {
"The code is compiling, and 📎 Clippy 📎 is happy!"
};
let success_msg = match exercise.mode {
@@ -152,10 +153,11 @@ fn prompt_for_completion(exercise: &Exercise, prompt_output: Option<String>) ->
};
println!();
match no_emoji {
true => println!("~*~ {} ~*~", success_msg),
false => println!("🎉 🎉 {} 🎉 🎉", success_msg)
};
if no_emoji {
println!("~*~ {} ~*~", success_msg)
} else {
println!("🎉 🎉 {} 🎉 🎉", success_msg)
}
println!();
if let Some(output) = prompt_output {