move old files to a separate directory

This commit is contained in:
olivia
2018-04-26 21:29:11 +02:00
parent 32ac403da5
commit 5e89d1e888
53 changed files with 0 additions and 0 deletions

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language: rust
branches:
only:
- master
cache:
cargo: true
script:
- cargo run --bin generate_readme
- git config user.name "Carol (Nichols || Goulding)"
- git config user.email "carol.nichols@gmail.com"
- git commit -am "Regenerate README" && git remote add upstream "https://$GH_TOKEN@github.com/carols10cents/rustlings.git" && git push -q upstream HEAD:master > /dev/null 2>&1 || true
notifications:
email:
on_success: never

456
old_curriculum/Cargo.lock generated Normal file
View File

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@@ -0,0 +1,9 @@
[package]
name = "rustlings"
version = "0.1.0"
authors = ["Carol (Nichols || Goulding) <carol.nichols@gmail.com>"]
[dependencies]
handlebars = "0.32.0"
serde_json = "1.0.10"
prlink = { git = "https://github.com/btbytes/prlink" }

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<!--
{{ autogenerated_notice }}
-->
# rustlings
Small exercises to get you used to reading and writing Rust code. Includes practice reading and
responding to compiler messages!
This repo is very much the smallest thing that could possibly work :)
## To do these exercises
Thanks to [btbytes'](https://twitter.com/btbytes) [prlinks](https://github.com/btbytes/prlink), you
can now click on the links below to load the exercises in the rust playground!
There are infinite correct answers-- the exercises are sometimes left very open-ended. Scroll down
in the playground to find comments that have hints.
If you need more help or would like to compare solutions, you can ask in [#rust-beginners on
irc.mozilla.org](https://chat.mibbit.com/?server=irc.mozilla.org&channel=%23rust-beginners ), the
[user forum](https://users.rust-lang.org/), or [the subreddit](https://reddit.com/r/rust). If an
exercise could be improved in any way, please [create an
issue](https://github.com/carols10cents/rustlings/issues/new) or submit a pull request!
### Variable bindings
[Relevant chapter in The Rust Programming
Language](https://doc.rust-lang.org/book/second-edition/ch03-01-variables-and-mutability.html)
{{ playground_link "variables/variables1.rs" }}
{{ playground_link "variables/variables2.rs" }}
{{ playground_link "variables/variables3.rs" }}
{{ playground_link "variables/variables4.rs" }}
### Functions
[Relevant chapter in The Rust Programming
Language](https://doc.rust-lang.org/book/second-edition/ch03-03-how-functions-work.html)
{{ playground_link "functions/functions1.rs" }}
{{ playground_link "functions/functions2.rs" }}
{{ playground_link "functions/functions3.rs" }}
{{ playground_link "functions/functions4.rs" }}
{{ playground_link "functions/functions5.rs" }}
### Primitive types
[Relevant chapter in The Rust Programming
Language](https://doc.rust-lang.org/book/second-edition/ch03-02-data-types.html)
{{ playground_link "primitive_types/primitive_types1.rs" }}
{{ playground_link "primitive_types/primitive_types2.rs" }}
{{ playground_link "primitive_types/primitive_types3.rs" }}
{{ playground_link "primitive_types/primitive_types4.rs" }}
{{ playground_link "primitive_types/primitive_types5.rs" }}
{{ playground_link "primitive_types/primitive_types6.rs" }}
### Tests
Going out of order from the book to cover tests-- many of the following exercises will ask you to
make tests pass!
[Relevant chapter in The Rust Programming
Language](https://doc.rust-lang.org/book/second-edition/ch11-01-writing-tests.html)
{{ playground_link "tests/tests1.rs" }}
{{ playground_link "tests/tests2.rs" }}
{{ playground_link "tests/tests3.rs" }}
{{ playground_link "tests/tests4.rs" }}
### If
[Relevant chapter in The Rust Programming
Language](https://doc.rust-lang.org/book/second-edition/ch03-05-control-flow.html)
{{ playground_link "if/if1.rs" }}
### Strings
[Relevant chapter in The Rust Programming
Language](https://doc.rust-lang.org/book/second-edition/ch08-02-strings.html)
{{ playground_link "strings/strings1.rs" }}
{{ playground_link "strings/strings2.rs" }}
{{ playground_link "strings/strings3.rs" }}
### Move semantics
These exercises are adapted from [pnkfelix]()'s [Rust
Tutorial](https://pnkfelix.github.io/rust-examples-icfp2014/) -- thank you Felix!!!
Relevant chapters in the book:
- [Ownership](https://doc.rust-lang.org/book/second-edition/ch04-01-what-is-ownership.html)
- [References and borrowing](https://doc.rust-lang.org/book/second-edition/ch04-02-references-and-borrowing.html)
Note that the exercises in this section may look similar to each other but they are subtly
different :)
{{ playground_link "move_semantics/move_semantics1.rs" }}
{{ playground_link "move_semantics/move_semantics2.rs" }}
{{ playground_link "move_semantics/move_semantics3.rs" }}
{{ playground_link "move_semantics/move_semantics4.rs" }}
### Modules
[Relevant chapter in The Rust Programming
Language](https://doc.rust-lang.org/book/second-edition/ch07-01-mod-and-the-filesystem.html)
{{ playground_link "modules/modules1.rs" }}
{{ playground_link "modules/modules2.rs" }}
### Macros
Check out:
- [The Macros section of the first edition of the book
book](https://doc.rust-lang.org/book/first-edition/macros.html)
- [The Macros appendix of the second edition of the
book](https://doc.rust-lang.org/book/second-edition/appendix-04-macros.html)
- [The Little Book of Rust Macros](https://danielkeep.github.io/tlborm/book/index.html)
{{ playground_link "macros/macros1.rs" }}
{{ playground_link "macros/macros2.rs" }}
{{ playground_link "macros/macros3.rs" }}
{{ playground_link "macros/macros4.rs" }}
### Error Handling
The [Error
Handling](https://doc.rust-lang.org/book/second-edition/ch09-02-recoverable-errors-with-result.html)
and [Generics](https://doc.rust-lang.org/book/second-edition/ch10-01-syntax.html) sections are
relevant.
{{ playground_link "error_handling/option1.rs" }}
{{ playground_link "error_handling/result1.rs" }}
{{ playground_link "error_handling/errors1.rs" }}
{{ playground_link "error_handling/errors2.rs" }}
{{ playground_link "error_handling/errors3.rs" }}
{{ playground_link "error_handling/errorsn.rs" }}
### Standard library types
#### `Arc`
The [Concurrency](https://doc.rust-lang.org/book/second-edition/ch16-03-shared-state.html) section
is relevant.
{{ playground_link "standard_library_types/arc1.rs" }}
#### Iterators
Do not adjust your monitors-- iterators 1 and 2 are indeed missing. Iterator 3 is a bit challenging
so we're leaving space for some exercises to lead up to it!
Check out the [Iterators chapter of the
book](https://doc.rust-lang.org/book/second-edition/ch13-02-iterators.html) and the [Iterator
docs](https://doc.rust-lang.org/stable/std/iter/trait.Iterator.html).
{{ playground_link "standard_library_types/iterator3.rs" }}
{{ playground_link "standard_library_types/iterators4.rs" }}
### Threads
See [the Dining Philosophers
example](https://doc.rust-lang.org/1.4.0/book/first-edition/dining-philosophers.html) and the
[Concurrency Chapter](https://doc.rust-lang.org/book/second-edition/ch16-01-threads.html) from the
book.
{{ playground_link "threads/threads1.rs" }}
### Uncategorized
A few exercises based on things I've encountered or had trouble with getting used to.
{{ playground_link "ex1.rs" }}
{{ playground_link "ex2.rs" }}
{{ playground_link "ex3.rs" }}
{{ playground_link "ex4.rs" }}
{{ playground_link "ex5.rs" }}
## To help with this repo/TODO list
* File issues for problems or suggestions!
* Contribute more exercises! Anything that took you time to get used to, or that you had trouble
with, or that deserves practice would be a good exercise!
* How could the process of doing these exercises work better? This is an open-ended question :) Are
the playground links good enough? Are there ways that we could make going to the next exercise
easier without forking the playground??

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@@ -0,0 +1,73 @@
// errors1.rs
// This function refuses to generate text to be printed on a nametag if
// you pass it an empty string. It'd be nicer if it explained what the problem
// was, instead of just sometimes returning `None`. The 2nd test currently
// does not compile or pass, but it illustrates the behavior we would like
// this function to have.
// Scroll down for hints!!!
pub fn generate_nametag_text(name: String) -> Option<String> {
if name.len() > 0 {
Some(format!("Hi! My name is {}", name))
} else {
// Empty names aren't allowed.
None
}
}
#[cfg(test)]
mod tests {
use super::*;
// This test passes initially if you comment out the 2nd test.
// You'll need to update what this test expects when you change
// the function under test!
#[test]
fn generates_nametag_text_for_a_nonempty_name() {
assert_eq!(
generate_nametag_text("Beyoncé".into()),
Some("Hi! My name is Beyoncé".into())
);
}
#[test]
fn explains_why_generating_nametag_text_fails() {
assert_eq!(
generate_nametag_text("".into()),
Err("`name` was empty; it must be nonempty.".into())
);
}
}
// `Err` is one of the variants of `Result`, so what the 2nd test is saying
// is that `generate_nametag_text` should return a `Result` instead of an
// `Option`.
// To make this change, you'll need to:
// - update the return type in the function signature to be a Result that
// could be the variants `Ok(String)` and `Err(String)`
// - change the body of the function to return `Ok(stuff)` where it currently
// returns `Some(stuff)`
// - change the body of the function to return `Err(error message)` where it
// currently returns `None`
// - change the first test to expect `Ok(stuff)` where it currently expects
// `Some(stuff)`.

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@@ -0,0 +1,72 @@
// errors2.rs
// Say we're writing a game where you can buy items with tokens. All items cost
// 5 tokens, and whenever you purchase items there is a processing fee of 1
// token. A player of the game will type in how many items they want to buy,
// and the `total_cost` function will calculate the total number of tokens.
// Since the player typed in the quantity, though, we get it as a string-- and
// they might have typed anything, not just numbers!
// Right now, this function isn't handling the error case at all (and isn't
// handling the success case properly either). What we want to do is:
// if we call the `parse` function on a string that is not a number, that
// function will return a `ParseIntError`, and in that case, we want to
// immediately return that error from our function and not try to multiply
// and add.
// There are at least two ways to implement this that are both correct-- but
// one is a lot shorter! Scroll down for hints to both ways.
use std::num::ParseIntError;
pub fn total_cost(item_quantity: &str) -> Result<i32, ParseIntError> {
let processing_fee = 1;
let cost_per_item = 5;
let qty = item_quantity.parse::<i32>();
Ok(qty * cost_per_item + processing_fee)
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn item_quantity_is_a_valid_number() {
assert_eq!(
total_cost("34"),
Ok(171)
);
}
#[test]
fn item_quantity_is_an_invalid_number() {
assert_eq!(
total_cost("beep boop").unwrap_err().to_string(),
"invalid digit found in string"
);
}
}
// One way to handle this is using a `match` statement on
// `item_quantity.parse::<i32>()` where the cases are `Ok(something)` and
// `Err(something)`. This pattern is very common in Rust, though, so there's
// a `try!` macro that does pretty much what you would make that match statement
// do for you! Take a look at this section of the Error Handling chapter:
// https://doc.rust-lang.org/stable/book/error-handling.html#the-try-macro
// and give it a `try!`

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@@ -0,0 +1,67 @@
// errors3.rs
// This is a program that is trying to use a completed version of the
// `total_cost` function from the previous exercise. It's not working though--
// we can't call the `try!` macro in the `main()` function! Why not?
// What should we do instead? Scroll for hints!
use std::num::ParseIntError;
fn main() {
let mut tokens = 100;
let pretend_user_input = "8";
let cost = try!(total_cost(pretend_user_input));
if cost > tokens {
println!("You can't afford that many!");
} else {
tokens -= cost;
println!("You now have {} tokens.", tokens);
}
}
pub fn total_cost(item_quantity: &str) -> Result<i32, ParseIntError> {
let processing_fee = 1;
let cost_per_item = 5;
let qty = try!(item_quantity.parse::<i32>());
Ok(qty * cost_per_item + processing_fee)
}
// Since the `try!` macro returns an `Err` early if the thing it's trying to
// do fails, you can only use the `try!` macro in functions that have a
// `Result` as their return type.
// The error that you get if you run this code is:
// ```
// error: mismatched types:
// expected `()`,
// found `std::result::Result<_, _>`
// ```
// which is saying that the expected return type of the `main` function is
// the empty tuple, but we tried to return a `Result`-- and that's happening
// in the implementation of `try!`. The `main` function never has a return type,
// so we have to use another way of handling a `Result` within `main`.
// Decide what we should do if `pretend_user_input` has a string value that does
// not parse to an integer, and implement that instead of calling the `try!`
// macro.

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// errorsn.rs
// This is a bigger error exercise than the previous ones!
// You can do it! :)
//
// Edit the `read_and_validate` function so that it compiles and
// passes the tests... so many things could go wrong!
//
// - Reading from stdin could produce an io::Error
// - Parsing the input could produce a num::ParseIntError
// - Validating the input could produce a CreationError (defined below)
//
// How can we lump these errors into one general error? That is, what
// type goes where the question marks are, and how do we return
// that type from the body of read_and_validate?
//
// Scroll down for hints :)
use std::error;
use std::fmt;
use std::io;
// PositiveNonzeroInteger is a struct defined below the tests.
fn read_and_validate(b: &mut io::BufRead) -> Result<PositiveNonzeroInteger, ???> {
let mut line = String::new();
b.read_line(&mut line);
let num: i64 = line.trim().parse();
let answer = PositiveNonzeroInteger::new(num);
answer
}
// This is a test helper function that turns a &str into a BufReader.
fn test_with_str(s: &str) -> Result<PositiveNonzeroInteger, Box<error::Error>> {
let mut b = io::BufReader::new(s.as_bytes());
read_and_validate(&mut b)
}
#[test]
fn test_success() {
let x = test_with_str("42\n");
assert_eq!(PositiveNonzeroInteger(42), x.unwrap());
}
#[test]
fn test_not_num() {
let x = test_with_str("eleven billion\n");
assert!(x.is_err());
}
#[test]
fn test_non_positive() {
let x = test_with_str("-40\n");
assert!(x.is_err());
}
#[test]
fn test_ioerror() {
struct Broken;
impl io::Read for Broken {
fn read(&mut self, _buf: &mut [u8]) -> io::Result<usize> {
Err(io::Error::new(io::ErrorKind::BrokenPipe, "uh-oh!"))
}
}
let mut b = io::BufReader::new(Broken);
assert!(read_and_validate(&mut b).is_err());
assert_eq!("uh-oh!", read_and_validate(&mut b).unwrap_err().to_string());
}
#[derive(PartialEq,Debug)]
struct PositiveNonzeroInteger(u64);
impl PositiveNonzeroInteger {
fn new(value: i64) -> Result<PositiveNonzeroInteger, CreationError> {
if value == 0 {
Err(CreationError::Zero)
} else if value < 0 {
Err(CreationError::Negative)
} else {
Ok(PositiveNonzeroInteger(value as u64))
}
}
}
#[test]
fn test_positive_nonzero_integer_creation() {
assert!(PositiveNonzeroInteger::new(10).is_ok());
assert_eq!(Err(CreationError::Negative), PositiveNonzeroInteger::new(-10));
assert_eq!(Err(CreationError::Zero), PositiveNonzeroInteger::new(0));
}
#[derive(PartialEq,Debug)]
enum CreationError {
Negative,
Zero,
}
impl fmt::Display for CreationError {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.write_str((self as &error::Error).description())
}
}
impl error::Error for CreationError {
fn description(&self) -> &str {
match *self {
CreationError::Negative => "Negative",
CreationError::Zero => "Zero",
}
}
}
// First hint: To figure out what type should go where the ??? is, take a look
// at the test helper function `test_with_str`, since it returns whatever
// `read_and_validate` returns and`test_with_str` has its signature fully
// specified.
// Next hint: There are three places in `read_and_validate` that we call a
// function that returns a `Result` (that is, the functions might fail).
// Wrap those calls in a `try!` macro call so that we return immediately from
// `read_and_validate` if those function calls fail.
// Another hint: under the hood, the `try!` macro calls `From::from`
// on the error value to convert it to a boxed trait object, a Box<error::Error>,
// which is polymorphic-- that means that lots of different kinds of errors
// can be returned from the same function because all errors act the same
// since they all implement the `error::Error` trait.
// Check out this section of the book:
// https://doc.rust-lang.org/stable/book/error-handling.html#standard-library-traits-used-for-error-handling
// Another another hint: Note that because the `try!` macro returns
// the *unwrapped* value in the `Ok` case, if we want to return a `Result` from
// `read_and_validate` for *its* success case, we'll have to rewrap a value
// that we got from the return value of a `try!` call in an `Ok`-- this will
// look like `Ok(something)`.
// Another another another hint: `Result`s must be "used", that is, you'll
// get a warning if you don't handle a `Result` that you get in your
// function. Read more about that in the `std::result` module docs:
// https://doc.rust-lang.org/std/result/#results-must-be-used

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@@ -0,0 +1,45 @@
// option1.rs
// This example panics because the second time it calls `pop`, the `vec`
// is empty, so `pop` returns `None`, and `unwrap` panics if it's called
// on `None`. Handle this in a more graceful way than calling `unwrap`!
// Scroll down for hints :)
fn main() {
let mut list = vec![3];
let last = list.pop().unwrap();
println!("The last item in the list is {:?}", last);
let second_to_last = list.pop().unwrap();
println!("The second-to-last item in the list is {:?}", second_to_last);
}
// Try using a `match` statement where the arms are `Some(thing)` and `None`.
// Or set a default value to print out if you get `None` by using the
// function `unwrap_or`.
// Or use an `if let` statement on the result of `pop()` to both destructure
// a `Some` value and only print out something if we have a value!

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// result1.rs
// Make this test pass! Scroll down for hints :)
#[derive(PartialEq,Debug)]
struct PositiveNonzeroInteger(u64);
#[derive(PartialEq,Debug)]
enum CreationError {
Negative,
Zero,
}
impl PositiveNonzeroInteger {
fn new(value: i64) -> Result<PositiveNonzeroInteger, CreationError> {
Ok(PositiveNonzeroInteger(value as u64))
}
}
#[test]
fn test_creation() {
assert!(PositiveNonzeroInteger::new(10).is_ok());
assert_eq!(Err(CreationError::Negative), PositiveNonzeroInteger::new(-10));
assert_eq!(Err(CreationError::Zero), PositiveNonzeroInteger::new(0));
}
// `PositiveNonzeroInteger::new` is always creating a new instance and returning an `Ok` result.
// It should be doing some checking, returning an `Err` result if those checks fail, and only
// returning an `Ok` result if those checks determine that everything is... okay :)

6
old_curriculum/ex1.rs Normal file
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@@ -0,0 +1,6 @@
// ex1.rs
// Make me compile! :)
fn main() {
println();
}

10
old_curriculum/ex2.rs Normal file
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@@ -0,0 +1,10 @@
// ex2.rs
// Make me compile!
fn something() -> String {
"hi!"
}
fn main() {
println!("{}", something());
}

10
old_curriculum/ex3.rs Normal file
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@@ -0,0 +1,10 @@
// ex3.rs
// Make me compile!
struct Foo {
capacity: i32,
}
fn main() {
println!("{:?}", Foo { capacity: 3 });
}

14
old_curriculum/ex4.rs Normal file
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@@ -0,0 +1,14 @@
// ex4.rs
// Make me compile!
fn something() -> Result<i32, std::num::ParseIntError> {
let x:i32 = "3".parse();
Ok(x * 4)
}
fn main() {
match something() {
Ok(..) => println!("You win!"),
Err(e) => println!("Oh no something went wrong: {}", e),
}
}

22
old_curriculum/ex5.rs Normal file
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@@ -0,0 +1,22 @@
// ex5.rs
// Make me compile!
enum Reaction<'a> {
Sad(&'a str),
Happy(&'a str),
}
fn express(sentiment: Reaction) {
match sentiment {
Reaction::Sad(s) => println!(":( {}", s),
Reaction::Happy(s) => println!(":) {}", s),
}
}
fn main () {
let x = Reaction::Happy("It's a great day for Rust!");
express(x);
express(x);
let y = Reaction::Sad("This code doesn't compile yet.");
express(y);
}

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@@ -0,0 +1,44 @@
// functions1.rs
// Make me compile! Scroll down for hints :)
fn main() {
call_me();
}
// This main function is calling a function that it expects to exist, but the
// function doesn't exist. It expects this function to have the name `call_me`.
// It expects this function to not take any arguments and not return a value.
// Sounds a lot like `main`, doesn't it?

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// functions2.rs
// Make me compile! Scroll down for hints :)
fn main() {
call_me(3);
}
fn call_me(num) {
for i in 0..num {
println!("Ring! Call number {}", i + 1);
}
}
// Rust requires that all parts of a function's signature have type annotations,
// but `call_me` is missing the type annotation of `num`.

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// functions3.rs
// Make me compile! Scroll down for hints :)
fn main() {
call_me();
}
fn call_me(num: i32) {
for i in 0..num {
println!("Ring! Call number {}", i + 1);
}
}
// This time, the function *declaration* is okay, but there's something wrong
// with the place where we're calling the function.

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// functions4.rs
// Make me compile! Scroll down for hints :)
// This store is having a sale where if the price is an even number, you get
// 10 (money unit) off, but if it's an odd number, it's 3 (money unit) less.
fn main() {
let original_price = 51;
println!("Your sale price is {}", sale_price(original_price));
}
fn sale_price(price: i32) -> {
if is_even(price) {
price - 10
} else {
price - 3
}
}
fn is_even(num: i32) -> bool {
num % 2 == 0
}
// The error message points to line 12 and says it expects a type after the
// `->`. This is where the function's return type should be-- take a look at
// the `is_even` function for an example!

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// functions5.rs
// Make me compile! Scroll down for hints :)
fn main() {
let answer = square(3);
println!("The answer is {}", answer);
}
fn square(num: i32) -> i32 {
num * num;
}
// This is a really common error that can be fixed by removing one character.
// It happens because Rust distinguishes between expressions and statements: expressions return
// a value and statements don't. We want to return a value from the `square` function, but it
// isn't returning one right now...

58
old_curriculum/if/if1.rs Normal file
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// if1.rs
pub fn bigger(a: i32, b:i32) -> i32 {
// Complete this function to return the bigger number!
// Do not use:
// - return
// - another function call
// - additional variables
// Scroll down for hints.
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn ten_is_bigger_than_eight() {
assert_eq!(10, bigger(10, 8));
}
#[test]
fn fortytwo_is_bigger_than_thirtytwo() {
assert_eq!(42, bigger(32, 42));
}
}
// It's possible to do this in one line if you would like!
// Some similar examples from other languages:
// - In C(++) this would be: `a > b ? a : b`
// - In Python this would be: `a if a > b else b`
// Remember in Rust that:
// - the `if` condition does not need to be surrounded by parentheses
// - `if`/`else` conditionals are expressions
// - Each condition is followed by a `{}` block.

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// macros1.rs
// Make me compile! Scroll down for hints :)
macro_rules! my_macro {
() => {
println!("Check out my macro!");
};
}
fn main() {
my_macro();
}
// When you call a macro, you need to add something special compared to a
// regular function call. If you're stuck, take a look at what's inside
// `my_macro`.

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// macros2.rs
// Make me compile! Scroll down for hints :)
fn main() {
my_macro!();
}
macro_rules! my_macro {
() => {
println!("Check out my macro!");
};
}
// Macros don't quite play by the same rules as the rest of Rust, in terms of
// what's available where.
// Unlike other things in Rust, the order of "where you define a macro" versus
// "where you use it" actually matters.

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// macros3.rs
// Make me compile, without taking the macro out of the module! Scroll down for hints :)
mod macros {
macro_rules! my_macro {
() => {
println!("Check out my macro!");
};
}
}
fn main() {
my_macro!();
}
// In order to use a macro outside of its module, you need to do something
// special to the module to lift the macro out into its parent.
// The same trick also works on "extern crate" statements for crates that have
// exported macros, if you've seen any of those around.

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// macros4.rs
// Make me compile! Scroll down for hints :)
macro_rules! my_macro {
() => {
println!("Check out my macro!");
}
($val:expr) => {
println!("Look at this other macro: {}", $val);
}
}
fn main() {
my_macro!();
my_macro!(7777);
}
// You only need to add a single character to make this compile.
// The way macros are written, it wants to see something between each
// "macro arm", so it can separate them.

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// modules1.rs
// Make me compile! Scroll down for hints :)
mod sausage_factory {
fn make_sausage() {
println!("sausage!");
}
}
fn main() {
sausage_factory::make_sausage();
}
// Everything is private in Rust by default-- but there's a keyword we can use
// to make something public! The compiler error should point to the thing that
// needs to be public.

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// modules2.rs
// Make me compile! Scroll down for hints :)
mod us_presidential_frontrunners {
use self::democrats::HILLARY_CLINTON as democrat;
use self::republicans::DONALD_TRUMP as republican;
mod democrats {
pub const HILLARY_CLINTON: &'static str = "Hillary Clinton";
pub const BERNIE_SANDERS: &'static str = "Bernie Sanders";
}
mod republicans {
pub const DONALD_TRUMP: &'static str = "Donald Trump";
pub const JEB_BUSH: &'static str = "Jeb Bush";
}
}
fn main() {
println!("candidates: {} and {}",
us_presidential_frontrunners::democrat,
us_presidential_frontrunners::republican);
}
// The us_presidential_frontrunners module is trying to present an external
// interface (the `democrat` and `republican` constants) that is different than
// its internal structure (the `democrats` and `republicans` modules and
// associated constants). It's almost there except for one keyword missing for
// each constant.

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// move_semantics1.rs
// Make me compile! Scroll down for hints :)
pub fn main() {
let vec0 = Vec::new();
let vec1 = fill_vec(vec0);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
vec1.push(88);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
}
fn fill_vec(vec: Vec<i32>) -> Vec<i32> {
let mut vec = vec;
vec.push(22);
vec.push(44);
vec.push(66);
vec
}
// So you've got the "cannot borrow immutable local variable `vec1` as mutable" error on line 11,
// right? The fix for this is going to be adding one keyword, and the addition is NOT on line 11
// where the error is.

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// move_semantics2.rs
// Make me compile without changing line 10! Scroll down for hints :)
pub fn main() {
let vec0 = Vec::new();
let mut vec1 = fill_vec(vec0);
// Do not change the following line!
println!("{} has length {} content `{:?}`", "vec0", vec0.len(), vec0);
vec1.push(88);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
}
fn fill_vec(vec: Vec<i32>) -> Vec<i32> {
let mut vec = vec;
vec.push(22);
vec.push(44);
vec.push(66);
vec
}
// So `vec0` is being *moved* into the function `fill_vec` when we call it on
// line 7, which means it gets dropped at the end of `fill_vec`, which means we
// can't use `vec0` again on line 10 (or anywhere else in `main` after the
// `fill_vec` call for that matter). We could fix this in a few ways, try them
// all!
// 1. Make another, separate version of the data that's in `vec0` and pass that
// to `fill_vec` instead.
// 2. Make `fill_vec` borrow its argument instead of taking ownership of it,
// and then copy the data within the function in order to return an owned
// `Vec<i32>`
// 3. Make `fill_vec` *mutably* borrow its argument (which will need to be
// mutable), modify it directly, then not return anything. Then you can get rid
// of `vec1` entirely -- note that this will change what gets printed by the
// first `println!`

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// move_semantics3.rs
// Make me compile without adding new lines-- just changing existing lines!
// (no lines with multiple semicolons necessary!)
// Scroll down for hints :)
pub fn main() {
let vec0 = Vec::new();
let mut vec1 = fill_vec(vec0);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
vec1.push(88);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
}
fn fill_vec(vec: Vec<i32>) -> Vec<i32> {
vec.push(22);
vec.push(44);
vec.push(66);
vec
}
// The difference between this one and the previous ones is that the first line
// of `fn fill_vec` that had `let mut vec = vec;` is no longer there. You can,
// instead of adding that line back, add `mut` in one place that will change
// an existing binding to be a mutable binding instead of an immutable one :)

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// move_semantics4.rs
// Refactor this code so that instead of having `vec0` and creating the vector
// in `fn main`, we instead create it within `fn fill_vec` and transfer the
// freshly created vector from fill_vec to its caller. Scroll for hints!
pub fn main() {
let vec0 = Vec::new();
let mut vec1 = fill_vec(vec0);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
vec1.push(88);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
}
fn fill_vec(vec: Vec<i32>) -> Vec<i32> {
let mut vec = vec;
vec.push(22);
vec.push(44);
vec.push(66);
vec
}
// Stop reading whenever you feel like you have enough direction :) Or try
// doing one step and then fixing the compiler errors that result!
// So the end goal is to:
// - get rid of the first line in main that creates the new vector
// - so then `vec0` doesn't exist, so we can't pass it to `fill_vec`
// - we don't want to pass anything to `fill_vec`, so its signature should
// reflect that it does not take any arguments
// - since we're not creating a new vec in `main` anymore, we need to create
// a new vec in `fill_vec`, similarly to the way we did in `main`

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// primitive_types1.rs
// Fill in the rest of the line that has code missing!
// No hints, there's no tricks, just get used to typing these :)
fn main() {
// Booleans (`bool`)
let is_morning = true;
if is_morning {
println!("Good morning!");
}
let // Finish the rest of this line like the example! Or make it be false!
if is_evening {
println!("Good evening!");
}
}

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// primitive_types2.rs
// Fill in the rest of the line that has code missing!
// No hints, there's no tricks, just get used to typing these :)
fn main() {
// Characters (`char`)
let my_first_initial = 'C';
if my_first_initial.is_alphabetic() {
println!("Alphabetical!");
} else if my_first_initial.is_numeric() {
println!("Numerical!");
} else {
println!("Neither alphabetic nor numeric!");
}
let // Finish this line like the example! What's your favorite character?
// Try a letter, try a number, try a special character, try a character
// from a different language than your own, try an emoji!
if your_character.is_alphabetic() {
println!("Alphabetical!");
} else if your_character.is_numeric() {
println!("Numerical!");
} else {
println!("Neither alphabetic nor numeric!");
}
}

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// primitive_types3.rs
// Create an array with at least 100 elements in it where the ??? is.
// Scroll down for hints!
fn main() {
let a = ???
if a.len() >= 100 {
println!("Wow, that's a big array!");
} else {
println!("Meh, I eat arrays like that for breakfast.");
}
}
// There's a shorthand to initialize Arrays with a certain size that does not
// require you to type in 100 items (but you certainly can if you want!)
// Check out the Primitive Types -> Arrays section of the book:
// https://doc.rust-lang.org/stable/book/second-edition/ch03-02-data-types.html#arrays
// Bonus: what are some other things you could have that would return true
// for `a.len() >= 100`?

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// primitive_types4.rs
// Get a slice out of Array a where the ??? is so that the `if` statement
// returns true. Scroll down for hints!!
fn main() {
let a = [1, 2, 3, 4, 5];
let nice_slice = ???
if nice_slice == [2, 3, 4] {
println!("Nice slice!");
} else {
println!("Not quite what I was expecting... I see: {:?}", nice_slice);
}
}
// Take a look at the Primitive Types -> Slices section of the book:
// http://doc.rust-lang.org/stable/book/primitive-types.html#slices
// and use the starting and ending indices of the items in the Array
// that you want to end up in the slice.
// If you're curious why the right hand of the `==` comparison does not
// have an ampersand for a reference since the left hand side is a
// reference, take a look at the Deref coercions chapter:
// http://doc.rust-lang.org/stable/book/deref-coercions.html

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// primitive_types5.rs
// Destructure the `cat` tuple so that the println will work.
// Scroll down for hints!
fn main() {
let cat = ("Furry McFurson", 3.5);
let /* your pattern here */ = cat;
println!("{} is {} years old.", name, age);
}
// Take a look at the Primitive Types -> Tuples section of the book:
// http://doc.rust-lang.org/stable/book/primitive-types.html#tuples
// Particularly the part about "destructuring lets". You'll need to
// make a pattern to bind `name` and `age` to the appropriate parts
// of the tuple. You can do it!!

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// primitive_types6.rs
// Use a tuple index to access the second element of `numbers`.
// You can put this right into the `println!` where the ??? is.
// Scroll down for hints!
fn main() {
let numbers = (1, 2, 3);
println!("The second number is {}", ???);
}
// While you could use a destructuring `let` for the tuple here, try
// indexing into it instead, as explained here:
// http://doc.rust-lang.org/stable/book/primitive-types.html#tuple-indexing
// Now you have another tool in your toolbox!

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@@ -0,0 +1,49 @@
// This script reads README-template.md and generates the playground links
// from the Rust source files in the various directories.
// To add a new exercise, add it to the appropriate place in README-template.md
// and then make sure to recompile this script (because the template gets
// included at compile time and then run it to generate a new version of
// README.md.
extern crate handlebars;
extern crate prlink;
#[macro_use]
extern crate serde_json;
use handlebars::{Handlebars, Helper, RenderContext, RenderError};
use std::fs::File;
use std::io::prelude::*;
use std::path::PathBuf;
fn main() {
let mut template_file = File::open("README-template.hbs").unwrap();
let mut template = String::new();
template_file.read_to_string(&mut template).unwrap();
let autogenerated_notice = "This file was autogenerated by the script in src/bin/generate_readme.rs.
Please edit either the script or the template in README-template.md in
order to make changes here rather than committing the changes directly.";
let mut generated_readme = File::create("README.md").unwrap();
let mut hbs = Handlebars::new();
hbs.register_helper("playground_link", Box::new(playground_link_helper));
write!(
generated_readme,
"{}",
hbs.render_template(
&template,
&json!({ "autogenerated_notice": autogenerated_notice }),
).unwrap()
).unwrap();
}
fn playground_link_helper(h: &Helper, _: &Handlebars, rc: &mut RenderContext) -> Result<(), RenderError> {
let filename = PathBuf::from(h.param(0).unwrap().value().as_str().unwrap());
let link = prlink::linkify_file(&filename);
rc.writer.write(link.into_bytes().as_ref())?;
Ok(())
}

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// arc1.rs
// Make this code compile by filling in a value for `shared_numbers` where the
// TODO comment is and creating an initial binding for `child_numbers`
// somewhere. Try not to create any copies of the `numbers` Vec!
// Scroll down for hints :)
use std::sync::Arc;
use std::thread;
fn main() {
let numbers: Vec<_> = (0..100u32).collect();
let shared_numbers = // TODO
let mut joinhandles = Vec::new();
for offset in 0..8 {
joinhandles.push(
thread::spawn(move || {
let mut i = offset;
let mut sum = 0;
while i < child_numbers.len() {
sum += child_numbers[i];
i += 5;
}
println!("Sum of offset {} is {}", offset, sum);
}));
}
for handle in joinhandles.into_iter() {
handle.join().unwrap();
}
}
// Make `shared_numbers` be an `Arc` from the numbers vector. Then, in order
// to avoid creating a copy of `numbers`, you'll need to create `child_numbers`
// inside the loop but still in the main thread.
// `child_numbers` should be a clone of the Arc of the numbers instead of a
// thread-local copy of the numbers.

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// iterator3.rs
// This is a bigger exercise than most of the others! You can do it!
// Here is your mission, should you choose to accept it:
// 1. Complete the divide function to get the first four tests to pass
// 2. Uncomment the last two tests and get them to pass by filling in
// values for `x` using `division_results`.
// Scroll down for a minor hint for part 2, and scroll down further for
// a major hint.
// Have fun :-)
#[derive(Debug, PartialEq, Eq)]
pub enum DivisionError {
NotDivisible(NotDivisibleError),
DivideByZero,
}
#[derive(Debug, PartialEq, Eq)]
pub struct NotDivisibleError {
dividend: i32,
divisor: i32,
}
// This function should calculate `a` divided by `b` if `a` is
// evenly divisible by b.
// Otherwise, it should return a suitable error.
pub fn divide(a: i32, b: i32) -> Result<i32, DivisionError> {
}
#[cfg(test)]
mod tests {
use super::*;
// Tests that verify your `divide` function implementation
#[test]
fn test_success() {
assert_eq!(divide(81, 9), Ok(9));
}
#[test]
fn test_not_divisible() {
assert_eq!(
divide(81, 6),
Err(DivisionError::NotDivisible(NotDivisibleError{
dividend: 81,
divisor: 6
}))
);
}
#[test]
fn test_divide_by_0() {
assert_eq!(divide(81, 0), Err(DivisionError::DivideByZero));
}
#[test]
fn test_divide_0_by_something() {
assert_eq!(divide(0, 81), Ok(0));
}
// Iterator exercises using your `divide` function
/*
#[test]
fn result_with_list() {
let numbers = vec![27, 297, 38502, 81];
let division_results = numbers.into_iter().map(|n| divide(n, 27));
let x //... Fill in here!
assert_eq!(format!("{:?}", x), "Ok([1, 11, 1426, 3])");
}
#[test]
fn list_of_results() {
let numbers = vec![27, 297, 38502, 81];
let division_results = numbers.into_iter().map(|n| divide(n, 27));
let x //... Fill in here!
assert_eq!(format!("{:?}", x), "[Ok(1), Ok(11), Ok(1426), Ok(3)]");
}
*/
}
// Minor hint: In each of the two cases in the match in main, you can create x with either a 'turbofish' or by hinting the type of x to the compiler. You may try both.
// Major hint: Have a look at the Iter trait and at the explanation of its collect function. Especially the part about Result is interesting.

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// iterators4.rs
pub fn factorial(num: u64) -> u64 {
// Complete this function to return factorial of num
// Do not use:
// - return
// For extra fun don't use:
// - imperative style loops (for, while)
// - additional variables
// For the most fun don't use:
// - recursion
// Scroll down for hints.
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn factorial_of_1() {
assert_eq!(1, factorial(1));
}
#[test]
fn factorial_of_2() {
assert_eq!(2, factorial(2));
}
#[test]
fn factorial_of_4() {
assert_eq!(24, factorial(4));
}
}
// In an imperative language you might write a for loop to iterate through
// multiply the values into a mutable variable. Or you might write code more
// functionally with recursion and a match clause. But you can also use ranges
// and iterators to solve this in rust.

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// strings1.rs
// Make me compile without changing the function signature! Scroll down for hints :)
fn main() {
let answer = current_favorite_color();
println!("My current favorite color is {}", answer);
}
fn current_favorite_color() -> String {
"blue"
}
// The `current_favorite_color` function is currently returning a string slice with the `'static`
// lifetime. We know this because the data of the string lives in our code itself -- it doesn't
// come from a file or user input or another program -- so it will live as long as our program
// lives. But it is still a string slice. There's one way to create a `String` by converting a
// string slice covered in the Strings chapter of the book, and another way that uses the `From`
// trait.

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// strings2.rs
// Make me compile without changing the function signature! Scroll down for hints :)
fn main() {
let word = String::from("green"); // Try not changing this line :)
if is_a_color_word(word) {
println!("That is a color word I know!");
} else {
println!("That is not a color word I know.");
}
}
fn is_a_color_word(attempt: &str) -> bool {
attempt == "green" || attempt == "blue" || attempt == "red"
}
// Yes, it would be really easy to fix this by just changing the value bound to `word` to be a
// string slice instead of a `String`, wouldn't it?? There is a way to add one character to line
// 6, though, that will coerce the `String` into a string slice.

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// strings3.rs
// Ok, here are a bunch of values-- some are `Strings`, some are `&strs`. Your
// task is to call one of these two functions on each value depending on what
// you think each value is. That is, add either `string_slice` or `string`
// before the parentheses on each line. If you're right, it will compile!
fn string_slice(arg: &str) { println!("{}", arg); }
fn string(arg: String) { println!("{}", arg); }
fn main() {
("blue");
("red".to_string());
(String::from("hi"));
("rust is fun!".to_owned());
("nice weather".into());
(format!("Interpolation {}", "Station"));
(&String::from("abc")[0..1]);
(" hello there ".trim());
("Happy Monday!".to_string().replace("Mon", "Tues"));
("mY sHiFt KeY iS sTiCkY".to_lowercase());
}

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// tests1.rs
// Tests are important to ensure that your code does what you think it should do.
// Tests can be run on this file with the following command:
// rustc --test tests1.rs
// This test has a problem with it -- make the test compile! Make the test
// pass! Make the test fail! Scroll down for hints :)
#[cfg(test)]
mod tests {
#[test]
fn you_can_assert() {
assert!();
}
}
// You don't even need to write any code to test -- you can just test values and run that, even
// though you wouldn't do that in real life :) `assert!` is a macro that needs an argument.
// Depending on the value of the argument, `assert!` will do nothing (in which case the test will
// pass) or `assert!` will panic (in which case the test will fail). So try giving different values
// to `assert!` and see which ones compile, which ones pass, and which ones fail :)

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// tests2.rs
// This test has a problem with it -- make the test compile! Make the test
// pass! Make the test fail! Scroll down for hints :)
#[cfg(test)]
mod tests {
#[test]
fn you_can_assert_eq() {
assert_eq!();
}
}
// Like the previous exercise, you don't need to write any code to get this test to compile and
// run. `assert_eq!` is a macro that takes two arguments and compares them. Try giving it two
// values that are equal! Try giving it two arguments that are different! Try giving it two values
// that are of different types! Try switching which argument comes first and which comes second!

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// tests3.rs
// This test isn't testing our function -- make it do that in such a way that
// the test passes. Then write a second test that tests that we get the result
// we expect to get when we call `is_even(5)`. Scroll down for hints!
pub fn is_even(num: i32) -> bool {
num % 2 == 0
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn is_true_when_even() {
assert!(false);
}
}
// You can call a function right where you're passing arguments to `assert!` -- so you could do
// something like `assert!(having_fun())`. If you want to check that you indeed get false, you
// can negate the result of what you're doing using `!`, like `assert!(!having_fun())`.

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// tests4.rs
// This test isn't testing our function -- make it do that in such a way that
// the test passes. Then write a second test that tests that we get the result
// we expect to get when we call `times_two` with a negative number.
// No hints, you can do this :)
pub fn times_two(num: i32) -> i32 {
num * 2
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn returns_twice_of_positive_numbers() {
assert_eq!(4, 4);
}
}

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// threads1.rs
// Make this compile! Scroll down for hints :) The idea is the thread
// spawned on line 19 is completing jobs while the main thread is
// monitoring progress until 10 jobs are completed. If you see 6 lines
// of "waiting..." and the program ends without timing out the playground,
// you've got it :)
use std::sync::Arc;
use std::thread;
use std::time::Duration;
struct JobStatus {
jobs_completed: u32,
}
fn main() {
let status = Arc::new(JobStatus { jobs_completed: 0 });
let status_shared = status.clone();
thread::spawn(move || {
for _ in 0..10 {
thread::sleep(Duration::from_millis(250));
status_shared.jobs_completed += 1;
}
});
while status.jobs_completed < 10 {
println!("waiting... ");
thread::sleep(Duration::from_millis(500));
}
}
// `Arc` is an Atomic Reference Counted pointer that allows safe, shared access
// to **immutable** data. But we want to *change* the number of `jobs_completed`
// so we'll need to also use another type that will only allow one thread to
// mutate the data at a time. Take a look at this section of the book:
// https://doc.rust-lang.org/stable/book/concurrency.html#safe-shared-mutable-state
// and keep scrolling if you'd like more hints :)
// Do you now have an `Arc` `Mutex` `JobStatus` at the beginning of main? Like:
// `let status = Arc::new(Mutex::new(JobStatus { jobs_completed: 0 }));`
// Similar to the code in the example in the book that happens after the text
// that says "We can use Arc<T> to fix this.". If not, give that a try! If you
// do and would like more hints, keep scrolling!!
// Make sure neither of your threads are holding onto the lock of the mutex
// while they are sleeping, since this will prevent the other thread from
// being allowed to get the lock. Locks are automatically released when
// they go out of scope.
// Ok, so, real talk, this was actually tricky for *me* to do too. And
// I could see a lot of different problems you might run into, so at this
// point I'm not sure which one you've hit :) Please see a few possible
// answers on https://github.com/carols10cents/rustlings/issues/3 --
// mine is a little more complicated because I decided I wanted to see
// the number of jobs currently done when I was checking the status.
// Please open an issue if you're still running into a problem that
// these hints are not helping you with, or if you've looked at the sample
// answers and don't understand why they work and yours doesn't.
// If you've learned from the sample solutions, I encourage you to come
// back to this exercise and try it again in a few days to reinforce
// what you've learned :)

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// variables1.rs
// Make me compile! Scroll down for hints :)
fn main() {
x = 5;
println!("x has the value {}", x);
}
// Hint: The declaration on line 5 is missing a keyword that is needed in Rust
// to create a new variable binding.

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// variables2.rs
// Make me compile! Scroll down for hints :)
fn main() {
let x;
if x == 10 {
println!("Ten!");
} else {
println!("Not ten!");
}
}
// The compiler message is saying that Rust cannot infer the type that the
// variable binding `x` has with what is given here.
// What happens if you annotate line 5 with a type annotation?
// What if you give x a value?
// What if you do both?
// What type should x be, anyway?
// What if x is the same type as 10? What if it's a different type?

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// variables3.rs
// Make me compile! Scroll down for hints :)
fn main() {
let x = 3;
println!("Number {}", x);
x = 5;
println!("Number {}", x);
}
// In Rust, variable bindings are immutable by default. But here we're trying
// to reassign a different value to x! There's a keyword we can use to make
// a variable binding mutable instead.

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// variables4.rs
// Make me compile! Scroll down for hints :)
fn main() {
let x: i32;
println!("Number {}", x);
}
// Oops! In this exercise, we have a variable binding that we've created on
// line 5, and we're trying to use it on line 6, but we haven't given it a
// value. We can't print out something that isn't there; try giving x a value!
// This is an error that can cause bugs that's very easy to make in any
// programming language -- thankfully the Rust compiler has caught this for us!