wip
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@@ -2,11 +2,12 @@
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//
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// No hints this time! ;)
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// I AM NOT DONE
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#[derive(Debug)]
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enum Message {
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// TODO: define a few types of messages as used below
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Quit,
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Echo,
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Move,
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ChangeColor,
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}
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fn main() {
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@@ -3,11 +3,12 @@
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// Execute `rustlings hint enums2` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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#[derive(Debug)]
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enum Message {
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// TODO: define the different variants used below
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Move { x: u8, y: u8 },
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Echo(String),
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ChangeColor(u8, u8, u8),
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Quit,
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}
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impl Message {
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@@ -5,10 +5,11 @@
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// Execute `rustlings hint enums3` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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enum Message {
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// TODO: implement the message variant types based on their usage below
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Move(Point),
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Echo(String),
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ChangeColor(u8, u8, u8),
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Quit,
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}
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struct Point {
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@@ -44,6 +45,22 @@ impl State {
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// TODO: create a match expression to process the different message variants
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// Remember: When passing a tuple as a function argument, you'll need extra parentheses:
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// fn function((t, u, p, l, e))
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match message {
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Message::ChangeColor(r, g, b) => {
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self.color.0 = r;
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self.color.1 = g;
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self.color.2 = b;
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}
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Message::Echo(s) => {
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self.message = s;
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}
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Message::Move(p) => {
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self.position = p;
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}
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Message::Quit => {
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self.quit();
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}
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}
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}
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}
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