feat: Adding threads1.rs with a focus on JoinHandles and waiting for

spawned threads to finish. Moved the original threads1.rs to threads2.rs
with the focus on the Mutex and modifying shared data. #892
This commit is contained in:
jaystile
2021-12-23 06:19:39 -08:00
committed by mokou
parent 20024d40c5
commit b4f52cb937
3 changed files with 69 additions and 28 deletions

View File

@@ -878,6 +878,22 @@ name = "threads1"
path = "exercises/threads/threads1.rs"
mode = "compile"
hint = """
`JoinHandle` is a struct that is returned from a spawned thread:
https://doc.rust-lang.org/std/thread/fn.spawn.html
A challenge with multi-threaded applications is that the main thread can
finish before the spawned threads are completed.
https://doc.rust-lang.org/book/ch16-01-threads.html#waiting-for-all-threads-to-finish-using-join-handle
Collect the JoinHandles and wait for them to finish.
https://doc.rust-lang.org/std/thread/struct.JoinHandle.html
"""
[[exercises]]
name = "threads2"
path = "exercises/threads/threads2.rs"
mode = "compile"
hint = """
`Arc` is an Atomic Reference Counted pointer that allows safe, shared access
to **immutable** data. But we want to *change* the number of `jobs_completed`
so we'll need to also use another type that will only allow one thread to
@@ -898,14 +914,6 @@ while they are sleeping, since this will prevent the other thread from
being allowed to get the lock. Locks are automatically released when
they go out of scope.
Ok, so, real talk, this was actually tricky for *me* to do too. And
I could see a lot of different problems you might run into, so at this
point I'm not sure which one you've hit :)
Please open an issue if you're still running into a problem that
these hints are not helping you with, or if you've looked at the sample
answers and don't understand why they work and yours doesn't.
If you've learned from the sample solutions, I encourage you to come
back to this exercise and try it again in a few days to reinforce
what you've learned :)"""