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@@ -1,4 +1,5 @@
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#include "graphics.h"
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#include "stm32f4xx_hal_ltdc.h"
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__attribute__((section(".sdram")))
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volatile Pixel_t framebuffer[DISPLAY_HEIGHT * DISPLAY_WIDTH];
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@@ -16,4 +17,5 @@ void DisplayTest(uint16_t color)
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framebuffer[(h * DISPLAY_WIDTH) + w] = color;
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}
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}
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}
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