#ifndef GRAPHICS_H #define GRAPHICS_H #include "main.h" #define DISPLAY_WIDTH 240 #define DISPLAY_HEIGHT 320 typedef uint16_t Pixel_t; #define PIXEL_RED(p) (((p) >> 11) & 0x1F) #define PIXEL_GREEN(p) (((p) >> 5) & 0x3F) #define PIXEL_BLUE(p) ((p) & 0x1F) #define MAKE_PIXEL(r,g,b) \ (((r & 0x1F) << 11) | ((g & 0x3F) << 5) | (b & 0x1F)) extern volatile Pixel_t framebuffer[DISPLAY_HEIGHT * DISPLAY_WIDTH]; extern volatile uint32_t times_changed; void DisplayTest(uint16_t color); #endif