Files
ui-library-playground/Core/Inc/graphics/fonts/font.h
2026-01-15 16:26:24 -05:00

23 lines
795 B
C

#ifndef FONT_H
#define FONT_H
#include "stdint.h"
#include "display.h"
#include "lvgl.h"
// Font declarations - fonts are defined in separate .c files to avoid static variable conflicts
#if LVGL_VERSION_MAJOR >= 8
extern const lv_font_t roboto_bold_font;
extern const lv_font_t roboto_bold_large_font;
extern const lv_font runescape_font;
#else
extern lv_font_t roboto_bold_font;
extern lv_font_t roboto_bold_large_font;
extern lv_font_t runescape_font;
#endif
uint16_t draw_character(volatile pixel_t *const framebuffer, const lv_font_t *font, const uint16_t x_loc, const uint16_t y_loc, const char character, pixel_t color);
void draw_string(volatile pixel_t *const framebuffer, const lv_font_t *font, const uint16_t x_loc, const uint16_t y_loc, const char *string, pixel_t color);
#endif